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				Crysis: Warhead arriving 19th September
				Posted: Mon Sep 15, 2008 11:34 am
				by Golem
				In case you weren't aware, the follow up (note - not the sequel) to Crysis is available from Friday the 19th of this month. 
 
Warhead puts you in the nano-shoes of that lovable mouthy Brit you saw in the first game - 'Psycho'.  Warhead deals with what adventures he went through while not at your side during the events of vanilla Crysis.  Initial reviews are rating it rather well, stating more varied action, a more optimised engine, improved visuals and better AI.
Here's one review.
Play.com sell it for about fifteen quid.  When I get hold of it I can tell you more, unless someone beats me to it. 

 
			
					
				Re: Crysis: Warhead arriving 19th September
				Posted: Mon Sep 15, 2008 12:35 pm
				by CyberDrac
				Steam are doing quite a good deal on it, personally I find Steam's pricing to be all over the place, some games work out very reasonable, others remain extortionately high for ever.  I may well be getting this, I like the idea of them tweaking the graphics so that it's actually playable.
edit: a case in point ... Crysis Warhead a very reasonable $29.99 so about £15.00 plus taxes, roughly equivalent to the boxed price, if you add Crysis to it and you jump to $79.98 a leap of $49.99 for the older game that's been out for over 6 months ... bizarre
			 
			
					
				Re: Crysis: Warhead arriving 19th September
				Posted: Mon Sep 15, 2008 1:59 pm
				by Golem
				Unfortunately it's often the tax that stuffs up Steam's pricing even on their better deals.  Through Steam we can get the 
Crysis Complete Pack.  This is up for $69.98.  xe.com makes this about £39.20.
If you go to play.com (no delivery charge) and buy both Crysis (£27) and Warhead (£15), that's £42.  I'd guess that, after the Steam purchase taxes are added, I'd be better going with the UK retailer. 
 
I want to buy both as well;  I borrowed antiflow's copy for ages and I returned it to him at LLX. 
 
EDIT: Interesting interview with the one of the Crytek team discussing the lessons they learned from Crysis and the public's response, and how Warhead benefitted: 
http://www.gamasutra.com/view/feature/3 ... aking_.php